Forums - Again... who says that the Raging Demon aka Shun Goku Shatsu is useless? Show all 175 posts from this thread on one page Forums (http://www.shoryuken.com/forums/index.php) - Fighting Game Discussion (http://www.shoryuken.com/forums/forumdisplay.php?forumid=8) -- Again... who says that the Raging Demon aka Shun Goku Shatsu is useless? (http://www.shoryuken.com/forums/showthread.php?threadid=15490) Posted by RoTeNdO on 04:29:2001 04:45 AM: I don't know about you all, but I think its very useful and effective. I remember a post like last week about how it a waste or no one can pull it off against players and such, well... I went to New Bern Mall today to play me some MvC2 for some comp and while I was playing this one guy, he pulled out his Akuma (he was using Akuma, Chun-Li, and Ryu/ I was using Charlie, Iceman, and Akuma) then I pulled mine out. I delt a small ground combo that knocked him down, then quickly performed a Raging Demon while he was down, when he got up, Akuma was waiting and grabbed his sorry ass then... after that damage and when I was able to move again I did an OTG into an Tatsumaki Zankuukyaku to instantly kill him and it all took only about 5 seconds!! He was like, "What the...", who'd you do that?!" I was like damn myself! Thus afterwards, killed off his remaining team. Now how's that for useless! If used CORRECTLY [IMO I say this] the Raging Demon is very well effective in comp any time. I learned how to use back in the X-Men vs SF days of coarse when it only took one level to perform it. What do you think??? Posted by RoTeNdO on 04:29:2001 04:52 AM: Yes, another poll featuring Akuma's Instan Hell Murder technique. You gotta love it though. Posted by on 04:29:2001 05:22 AM: In MvsC2...from what I can see, it's only useful in the corner. Players don't seem to care about using it often anymore. Posted by Stuc2K on 04:29:2001 05:27 AM: Geo, you make a lotta those things huh? lol they're pretty cool....anyway, i'll say that it all depends on who you're up against and which game it is also. Posted by Demroth on 04:29:2001 05:27 AM: It is not near as strong as it use to be. I think for 3 levels it should move faster and do more damage. But as it is I do not think it is worthless. Posted by on 04:29:2001 05:42 AM: The SGS takes off 70% damage...but considering the fact that a simple dashing SK, SK, Launcher (If your fast enough), jumping JP, SK, JP, SK, SK Hurricane Kick immediately cancelling into the Air Fireball super can equal up to 69% damage...what's the point of using a Super Bar draining attack like the SGS? It's kinda pointless... Posted by PK on 04:29:2001 08:28 AM: in A3 it's useless... but in the old A1 it was the shit!!! even in A2 it was bad ass.. don't know about any of the other games... although... shin Akuma's one is bad ass... Posted by Bezerka on 04:29:2001 10:45 AM: Its really good in Capcom Vs Snk. It even goes thru fireballs at the start of it. Posted by AKUMA2000 on 04:29:2001 01:02 PM: quote: PK:in A3 it's useless... but in the old A1 it was the shit!!! even in A2 it was bad ass.. don't know about any of the other games... although... shin Akuma's one is bad ass... The Raging Demon in A3 may seem useless due to the reduced damage, but i use that to my advantage....Also are you performing the motion correctly and timing the move after you knock your opponent down, that might be your problem there.......The raging demon was useless in A1 cuz it never came out most of the time after you performed the motion, and when it did come out the opponent was already back on their feet and probably doing something else like throwing a fireball etc... quote: Demroth:it is not near as strong as it use to be. I think for 3 levels it should move faster and do more damage. But as it is I do not think it is worthless The reduced damage was compensated by making normal akuma's raging demon a bit faster. Still effective if utilized correctly... Posted by Naslectronical on 04:29:2001 01:05 PM: I don't think it's useless at all in MvC2. What with all the traps and constant shit on the screen? The chances of you hitting anyone who is atleast an average player are very slim. And you definitely shouldn't base your game around it. Posted by Adam Warlock on 04:29:2001 01:07 PM: quote: Originally posted by RoTeNdO I delt a small ground combo that knocked him down, then quickly performed a Raging Demon while he was down, when he got up, Akuma was waiting and grabbed his sorry ass then... after that damage and when I was able to move again I did an OTG into an Tatsumaki Zankuukyaku to instantly kill him and it all took only about 5 seconds!! He was like, "What the...", who'd you do that?!" I was like damn myself! Thus afterwards, killed off his remaining team. WTF? you OTG after Raging Demon? how? I've never been able to do that, guess I gotta go try this again. You say you did this on MvsC2? hmmmmmm Posted by BloodRiotIori on 04:29:2001 02:09 PM: well i dunno about mvc2 but into sfIII, cap vs snk and the alpha's is has many uses, and is not at all useless. Posted by RoTeNdO on 04:29:2001 03:14 PM: Yeah, MvC2. Theres a slight pause after you perform it leaving your opponent on the ground and yourself in stance, once you are able to move again, walk towards them and do a standing short kick [which will pop him up]then into a Tatsumai Zankuukyaku. I do that all the time. It's also possible to do two Raging Demon's in a row!! But in XvSF though To get even dirtier [hehehe] you can go from that OTG into an aerial rave! Yes... it's possible. After you can move, cj,cf,sj,*combo* [c=crouch, sj=super jump] Posted by DeathFromAbove on 04:29:2001 03:24 PM: In MvC2? It's useless. Well, it can be hit, but it isn't in your best interest to do so. As was previously mentioned, you can get 60+% damage off of a combo starting with C.Short, which is much easier to connect, and for only 1 level. Really, why use 3 levels for 70% damage, when you could use them to completely kill a character with a DHC? -DFA PS. It's good in most other games that it's in, though. Posted by shin srwilson on 04:29:2001 03:39 PM: I have mastered the Shun Goku satsu over many years and have got lots of good tricks & traps to get the opponent in it especially my teleport foolery and i can say that the Shun(instant)Goku(hell)satsu(strike) is an excellent move and is brilliant when used properly and the crowd loves it when i do it. Posted by RoTeNdO on 04:29:2001 03:52 PM: I dont' know about you DeathFromAbove, but for me it's not useless cuz it happens to work for me all the time when I do it cuz I do it at the 'proper time' or whenever necessary. If I have the levels required by the last team member my opponent has, then I use it to kill him off. Posted by RoTeNdO on 04:29:2001 08:32 PM: The Shun Goku Shatsu show no mercy!! Posted by korona on 04:29:2001 09:57 PM: There are better ways to utilize three levels of super ... Posted by AKUMA2000 on 04:29:2001 10:00 PM: quote: RoTeNdO:The Shun Goku Shatsu show no mercy!! It's the ultimate killing technique..... Posted by AtomixGL on 04:29:2001 11:02 PM: sometimes it's not just about the win...it's about style Posted by BloodRiotIori on 04:29:2001 11:11 PM: you'd be lucky to get it on a decent opponent in any game Posted by shin srwilson on 04:29:2001 11:14 PM: I have managed to get everybody on sf3 3rd strike with it using my Teliport foolery trap. Posted by BloodRiotIori on 04:29:2001 11:16 PM: quote: Originally posted by shin srwilson I have managed to get everybody on sf3 3rd strike with it using my Teliport foolery trap. who exactly is 'everybody'?? anyone who plays 3rd strike enough knows to expect this trick, and can see it coming a mile off Posted by shin srwilson on 04:29:2001 11:20 PM: Everybody in our arcades and there are some good players that get caught in it hey i bet £50 i could get YOU in it with this trap of MINE well i am the only Gouki player in our arcades eveyonelse prefers Ryu or Ken they leave Gouki for me. Posted by RoTeNdO on 04:29:2001 11:23 PM: BloodRiotIori, I think that you are either having trouble getting to work on people or you haven't tried, or you can't. Personnally, I can do it and so can many people I know. I'm not saying that you're wrong or anything and sure people can see it coming, but they are not suppose too!! That why they[whoever you've played before]did not succeed. I don't know, but I say, if it works it works, if not, then don't attempt it. Posted by shin srwilson on 04:29:2001 11:29 PM: RoTeNdO-do you use various traps to get an opponent in a Shun Goku Satsu? my teleport foolery is one of my best because when the Shun goku satsu set off in this trap theres is absolutly NOTHING the oponent can do except say bye bye to their character and the match. Posted by AKUMA2000 on 04:29:2001 11:37 PM: quote: BloodRiotIori:you'd be lucky to get it on a decent opponent in any game There's no "difference" on the battlefield, anybody is vulnerable to the raging demon in any fighting game whether it's SFA3, SF3:3rd Strike or Marvel vs Capcom2.......If the gamer controlling akuma has the skill, execution and timing....the opponent can be caught with it. Posted by shin srwilson on 04:29:2001 11:40 PM: Thank you AKUMA 2000 thankyou see bloodriotiori other players say that any skilled Gouki or Evil Ryu player can get a Shun Goku Satsu on anybody provided they have the skill. do you have any traps for the Raging Demon AKUMA 2000? Posted by AKUMA2000 on 04:29:2001 11:40 PM: quote: shin srwilson:RoTeNdO-do you use various traps to get an opponent in a Shun Goku Satsu? my teleport foolery is one of my best because when the Shun goku satsu set off in this trap theres is absolutly NOTHING the oponent can do except say bye bye to their character and the match. Yup, i do this very same thing in SFA3.....short teleport and instantly go into the raging demon, by the time the opponent see it they're already grabbed.... Posted by RoTeNdO on 04:29:2001 11:43 PM: No, not really. I do it after I do a small combo that will knock him down and immediately after, then by the time he's up it's too late. Of course theres the roll out when you'd just have to crouch and jab to stop his ass from escaping or whatever. I use that teleportation method at times too so I guess that counts, does it? Oh wait a minute! I guess I do. I use that roll of his to trick people by rolling behind them then teleporting back, then Shun Goku Shatsu! Posted by shin srwilson on 04:29:2001 11:47 PM: AKUMA 2000-My teleport foolery can be used in many ways especially in 3rd strike where as everyone who knows me says im the EVILEST Gouki player this side of the atlantic hmmm but with my teleport tricks what i like to do is bait the opponent into attacking me when i am teleporting then when they are just about to hit me I can quickly go from teleport to Raging Demon and in that invincible second of charging Gouki goes through the attack grabs the opponent and its good bye i do have many other tricks but i m keeping them close to my chest. Posted by AKUMA2000 on 04:29:2001 11:47 PM: quote: shin srwilson:Thank you AKUMA 2000 thank you see bloodriotiori other players say that any skilled Gouki or Evil Ryu player can get a Shun Goku Satsu on anybody provided they have the skill. do you have any traps for the Raging Demon AKUMA 2000? I don't play MvsC2, but in A3 i also defensive roll into the RD as well....It seems that i can catch the opponent with the raging demon after their getting up from either one of akuma's "hunderd demon attacks" (piledriver, knee slam, palm strike, drop kick) Posted by shin srwilson on 04:29:2001 11:52 PM: I use Goukis demon flip more in 3rd strike but not really for a Raging Demon combo usually do demon flip-demon dive kick -Down+MK -Gou Hadou-Metsaasu Gou hadou -jump air Gou hadou. Posted by AKUMA2000 on 04:29:2001 11:52 PM: quote: RoTeNdO:No, not really. I do it after I do a small combo that will knock him down and immediately after, then by the time he's up it's too late. Of course theres the roll out when you'd just have to crouch and jab to stop his ass from escaping or whatever. I use that teleportation method at times too so I guess that counts, does it? Oh wait a minute! I guess I do. I use that roll of his to trick people by rolling behind them then teleporting back, then Shun Goku Shatsu! LOL....I use mix up the strengths of the rolls (jab, strong, fierce..to keep the opponent guessing) Posted by shin srwilson on 04:29:2001 11:55 PM: Hey AKUMA 2000 which super move of Goukis do you use the most if not the Raging Demon? Posted by AKUMA2000 on 04:29:2001 11:55 PM: quote: shin srwilson:I use Goukis demon flip more in 3rd strike but not really for a Raging Demon combo usually do demon flip-demon dive kick -Down+MK -Gou Hadou-Metsaasu Gou hadou -jump air Gou hadou. Hmmm, i'm gonna try that in SFA3....lol Posted by shin srwilson on 04:29:2001 11:58 PM: I dont know if that works in Zero 3 because the movement of the characters is different so dont blame me if it doesnt ok. Posted by AKUMA2000 on 04:30:2001 12:04 AM: quote: shin srwilson:Hey AKUMA 2000 which super move of Goukis do you use the most if not the Raging Demon? 1. Raging Demon....my signature move. 2. Super Dragon Punch 3. Super Air Fireball (great for catching oppoent off guard in the air) 4. Super Fireball (depends on the situation) Shin Akuma is my main character.....I play to win. (secondary characters:Evil Ryu, Ryu, Ken) Posted by shin srwilson on 04:30:2001 12:09 AM: WOW thats exactly the same as me on SF zero 3 on Street fighter 3 3rd strike my supers are 1=Shun Goku Satsu (im well known for it) 2=Metsassu gou hadou 3=air metsassu gou hadou 4=the gateway to hell 5=metsassu gou shoryu 6=metsassu gou kongu thats my order os supers on SF3 3rd strike doesnt he have alot compared to zero 3? Posted by AKUMA2000 on 04:30:2001 12:09 AM: quote: shin srwilson:I dont know if that works in Zero 3 because the movement of the characters is different so dont blame me if it doesnt ok. LOL...no problem, i know A3 and 3rd strike have different game engines...i wanna see if it'll work anyway. Posted by shin srwilson on 04:30:2001 12:13 AM: Have you ever played 3rd strike AKUMA 2000? if you havent you should i think it makes completing Zero 3 a doddle and its got a different boss to Vega the is called Gill by the way. Posted by AKUMA2000 on 04:30:2001 12:13 AM: quote: shin srwilson:WOW thats exactly the same as me on SF zero 3 on Street fighter 3 3rd strike my supers are 1=Shun Goku Satsu (im well known for it) 2=Metsassu gou hadou 3=air metsassu gou hadou 4=the gateway to hell 5=metsassu gou shoryu 6=metsassu gou kongu thats my order os supers on SF3 3rd strike doesnt he have alot compared to zero 3? Yea, he does....I hope sooner or later there will be ps2 version of 3rd srike... Posted by BloodRiotIori on 04:30:2001 12:14 AM: quote: Originally posted by shin srwilson Thank you AKUMA 2000 thankyou see bloodriotiori other players say that any skilled Gouki or Evil Ryu player can get a Shun Goku Satsu on anybody provided they have the skill. the move is not given much chance of landing it. even in alpha2, where the move is highly powerful by being so fast and strong with shin gouki, it is easily escapable. in your 'teleport' trick, you say a small teleport then a raging demon. as soon as i see the raging demon i can just press up/back to dodge. if there is a chance of it hitting me as soon as i land i hit a roundhouse kick to knock him out of it. there are many ways to avoid. if you are talking about connecting the move while the opponent is performing a move, then cool. but it doesn't always work as a upfront main attack. more of a surprise attack Posted by shin srwilson on 04:30:2001 12:16 AM: I would get you bloodriotiori i would set you up for my teleport foolery and you WOULD fall for it i guarantee it. Posted by AKUMA2000 on 04:30:2001 12:17 AM: quote: shin srwilson:Have you ever played 3rd strike AKUMA 2000? if you havent you should i think it makes completing Zero 3 a doddle and its got a different boss to Vega the is called Gill by the way. Naw, i haven't played 3rd strike.. Posted by shin srwilson on 04:30:2001 12:20 AM: AKUMA 2000-if you feel you have mastered Zero 3 then get on 3rd strike it would be a great challenge for you and i will you tell you now Gouki is harder to master on that than he is on Zero 3 I should know i have trained with him on this game since it came out in may 99. Posted by mondu_the_fat on 04:30:2001 12:52 AM: Anyone hit by the Raging Demon deserves to lose (except in CvS). Posted by AKUMA2000 on 04:30:2001 12:52 AM: quote: shin srwilson:AKUMA 2000-if you feel you have mastered Zero 3 then get on 3rd strike it would be a great challenge for you and i will you tell you now Gouki is harder to master on that than he is on Zero 3 I should know i have trained with him on this game since it came out in may 99. I don't have dreamcast, that's why i hope there will be a 3rd strike port to PS2..... Posted by Jamerson on 04:30:2001 12:52 AM: Just out of curiosity... couldn't you just hold UP once you get knocked down or something, thereby assuring an immediate jump once you rise, and wouldn't that negate the raging demon? Or is it different in MVC2, cuz I couldda sworn that was the case in the Alpha games... again, I have the habit of mixing information from a bunch of games together, thereby confusing the hell outta myself . Posted by shin srwilson on 04:30:2001 12:57 AM: AKUMA 2000 -My dreamcasts knackered at the moment im getting it sorted out currently I have the Japanese version of 3rd strike at home but i cant play it or any of my dreamcast games at the moment obviuosly so I have to go to the arcade to play it at the minute i have a PS2 but I havent heard of SF3 3rd strike comming out on it. Posted by RoTeNdO on 04:30:2001 01:10 AM: quote: Originally posted by Jamerson Just out of curiosity... couldn't you just hold UP once you get knocked down or something, thereby assuring an immediate jump once you rise, and wouldn't that negate the raging demon? Or is it different in MVC2, cuz I couldda sworn that was the case in the Alpha games... again, I have the habit of mixing information from a bunch of games together, thereby confusing the hell outta myself . You see Jamerson, once knocked down the Raging Demon is suddenly performed, Akuma is waiting for the character to get up and when he does, he is grabbed not giving him/her the chance to jump off the ground right away. You see, you have to be standing to jump and there simply isn't enough time to stand then jump out of harms way. You can kiss you ass goodbye if Akuma's waiting. If he's a sweep distance away, hell yeah. It depends on the distance and timing. It has to be right and fast. Posted by shin srwilson on 04:30:2001 01:25 AM: You definetly need skill to land a Raging demon perfectly theres no doubt about that. Posted by RoTeNdO on 04:30:2001 01:46 AM: Yes indeed. Fer real! Posted by mondu_the_fat on 05:01:2001 10:35 AM: quote: Originally posted by shin srwilson You definetly need skill to land a Raging demon perfectly theres no doubt about that. No. What you need is luck and/or a comatose opponent. Posted by shin srwilson on 05:01:2001 10:47 AM: Id put you in it! Posted by TheGreatest on 05:01:2001 12:17 PM: YEA I THINK BASICALLY AKUMA IS USELESS, UNLESS YOUR AS GOOD AS ME AND YOU CAN PICK HIM AND STILL WIN. THE GREATEST THONG NGUYEN Posted by AKUMA2000 on 05:01:2001 03:06 PM: quote: shin srwilson:You definetly need skill to land a Raging demon perfectly theres no doubt about that Don't forget timing..... Posted by AKUMA2000 on 05:01:2001 03:10 PM: quote: TheGreatest:YEA I THINK BASICALLY AKUMA IS USELESS, UNLESS YOUR AS GOOD AS ME AND YOU CAN PICK HIM AND STILL WIN. Useless ? Depends on who your playing against that's controlling akuma..... Posted by jedirobb on 05:01:2001 03:14 PM: the super is not useless. it is extremely disheartening to an opponent "you got caught by the raging demon"..its fun to see and does hella damage... its all about the timing and the distance - as with any super (well except for AHVB -.. not about distance at all - and dam.. you can pull it off even after someone is friggin beaming at you).. you get the point.. no super is useless... the person using the super may be useless but not the super - so don't blame it - it wants to kill your opponent for you - it wants to be your friend = ) Posted by AKUMA2000 on 05:01:2001 03:17 PM: quote: shin srwilson:I use Goukis demon flip more in 3rd strike but not really for a Raging Demon combo usually do demon flip-demon dive kick -Down+MK -Gou Hadou-Metsaasu Gou hadou -jump air Gou hadou. I tried that combo in SFA3, it didn't work....I couldn't demon dive kick from the hundred demon flip.....lol Posted by AKUMA2000 on 05:01:2001 03:21 PM: quote: jedirobb:the super is not useless. it is extremely disheartening to an opponent "you got caught by the raging demon"..its fun to see and does hella damage... its all about the timing and the distance - as with any super (well except for AHVB -.. not about distance at all - and dam.. you can pull it off even after someone is friggin beaming at you).. you get the point.. no super is useless... the person using the super may be useless but not the super - so don't blame it - it wants to kill your opponent for you - it wants to be your friend= ) Exactly....lol Posted by TRuNK$ on 05:01:2001 03:24 PM: the shun goku satsu can b very useful in alpha 3 and in 3S, after ur oppenent hits the ground (throwing gets um there) u can perform the SGS, it hits every time Posted by TRuNK$ on 05:01:2001 03:25 PM: ahhhhh shit i have 666 posts, i gotta post again to get rid of this evil # Posted by DaBomb963 on 05:01:2001 03:34 PM: the best way to use Raging Deamon is start a small combo, or an inifinity combo, and combo it right into Raging Deamon, they will already be stunned by your other hits, and it almost never misses.... its great! Posted by jedirobb on 05:01:2001 03:41 PM: glad you think so akuma2000 = ) Posted by shin srwilson on 05:01:2001 05:04 PM: AKUMA 2000-In case you didnt know the Demon flip is done differently in 3rd strike to Zero 3 in 3rd strike the flip is done in a gou shoryu motion but you press a Kick button in stead of a Punch the distance the flip covers depends on the Kick button you press. in case you were wondering these are the 3rd strkie demon flip attacks. all done after Demon flip. -Demon Elbow -Demon slide -Demon slide kick -Demon slam these are the 3 rd strike Demon flip attacks I dont really use the Demon flip on Zero 3 as i usually end up doing Gou hadous instead. in fact in Capcom vs SNK he cant do the Demon flip at all which is a shame. Posted by AKUMA2000 on 05:01:2001 05:13 PM: quote: shin srwilson:AKUMA 2000-In case you didnt know the Demon flip is done differently in 3rd strike to Zero 3 in 3rd strike the flip is done in a gou shoryu motion but you press a Kick button in stead of a Punch the distance the flip covers depends on the Kick button you press. in case you were wondering these are the 3rd strkie demon flip attacks. all done after Demon flip. -Demon Elbow -Demon slide -Demon slide kick -Demon slam these are the 3 rd strike Demon flip attacks I dont really use the Demon flip on Zero 3 as i usually end up doing Gou hadous instead. in fact in Capcom vs SNK he cant do the Demon flip at all which is a shame. LOL....I knew the game engines were different, but it doesn't hurt to try. Posted by shin srwilson on 05:01:2001 05:51 PM: If I come across a good combo with Gouki involving the Demon flip a shall send you a private message telling you it. Posted by AKUMA2000 on 05:01:2001 06:42 PM: quote: shin srwilson:If I come across a good combo with Gouki involving the Demon flip a shall send you a private message telling you it. Ok, cool.... Posted by shin srwilson on 05:01:2001 08:04 PM: AKUMA 2000-check out your private messages buddy. Posted by RoTeNdO on 05:02:2001 07:13 PM: Another great way to perform the Shun Goku Shatsus is by doing a jump in combo catching them like that. They wouldn't expect it to happen like that [within a jump-in] and set them up by stunning them with the few hits. Posted by jedirobb on 05:02:2001 08:35 PM: anymore i just get lazy and push the other guy down and then pull it off... so much for guile and subterfuge... = ) Posted by player2 on 05:02:2001 10:25 PM: I haven't read through all of the posts, but I think over the years it has lost its effectiveness now that everybody knows about it. A skilled player hardly ever gets caught by it. Cyber Akuma (MSHvSF) and Shin Akuma (SFA 3) can pull it off due to sheer speed (and panic by the opponent). Otherwise, you need to execute it the following way: jab, jab, short, (pray), f + fierce. You can do a crouching roundouse and execute it, but you run the risk of the opponent rolling out of the way or countering with a wake up move. The best way by far is to jump in and do it, but you have to beware of anti-air attacks. Ironically, Dan's Otoko Michi is highly effective. The initial fierce stuns the opponent while the rest of the buttons are getting pressed. By then, opponent is still recovering from the fierce. The problem is this: now he/she doesn't have time to retalliate -- they're caught! The raging demon was fun until people finally caught on to it being unblockable... Posted by Ryu1999 on 05:02:2001 11:20 PM: quote: Originally posted by RoTeNdO You see Jamerson, once knocked down the Raging Demon is suddenly performed, Akuma is waiting for the character to get up and when he does, he is grabbed not giving him/her the chance to jump off the ground right away. You see, you have to be standing to jump and there simply isn't enough time to stand then jump out of harms way. You can kiss you ass goodbye if Akuma's waiting. If he's a sweep distance away, hell yeah. It depends on the distance and timing. It has to be right and fast. actually i could just throw you out of the raging demon in most of the games. RD has very low priority Posted by magneto master on 05:03:2001 01:30 AM: personaly i think that the character aside from a more thatn decent assist is basicly walking crap he takes damage like a little girl (in mvc2) Posted by xin2k on 05:03:2001 02:10 AM: I think that Akuma's raging demon can be stuffed real easily because of how slow it is. On the other hand, shin akuma (A2,3) has raging demon that is too quick to counter. I think it can be countered when you get up, but the delay from the flash and the actual grab is so short that it can mess up your timing. I don't know if you can jump out of the way at wake up from Akuma's raging demon, but I do know that you can't jump away from shin akuma's. When you do the RD, don't you give it away with the 2 intial jabs? Cause once they see you doing that, they will know you are doing the RD and will get ready to counter it. I don't think RD after teleport would work, cause the other guy will probably be wailing on the jab or short buttons to keep you from doing a move after the teleport. When you guys say teleport, do you mean to the other side of the opponent or to his face? If it's to the other side, does that you mean you start the RD after you reach the other side? Or do you like press jp,jp, and then press back when you just cross to the other side? Posted by RoTeNdO on 05:03:2001 02:34 AM: Ryu 1999- yes, you can however counter with a throw, but what I was saying to Jamerson was that once knocked down. Akuma's going to grab you by the time your character gets to do any type of action due to him already going to be there waiting as you get up. Also the animation. You character has to get up first, then throw, while Akuma just have to grab you just when get up... But I see your point. Posted by The Invincible Swordsman on 05:03:2001 02:37 AM: quote: Originally posted by RoTeNdO You see Jamerson, once knocked down the Raging Demon is suddenly performed, Akuma is waiting for the character to get up and when he does, he is grabbed not giving him/her the chance to jump off the ground right away. You see, you have to be standing to jump and there simply isn't enough time to stand then jump out of harms way. You can kiss you ass goodbye if Akuma's waiting. If he's a sweep distance away, hell yeah. It depends on the distance and timing. It has to be right and fast. O.k. maybe it's just me but..... am I the only who does a dragon punch/super as they get up? I've seen people try to do that sweep/Raging Demon BS on me and.... I'm sorry, but unless you don't know how to do a wakeup attack you shouldn't get hit by it. Moves That I've Outprioritized the Ragin Demon With By Doing A Well-Timed Wake-up Attack Vice's HCB+HCB+Kick super Rugal's Genocide Cutter Kim's D,U Kick Geese's Deadly Rave Super Cammy's Cannon Spike Cammy's Spin Drive Smasher Guile's Flash Kick Chun Li's Spinning Bird Kick Vice's QCB+QCB+Kick Super There's probably more but guys here have stopped using Gouki/Evil Ryu because they see the one-trick pony coming and have gotten away from it too many times. It's the same with people who used to do the Iori BS and the Mai BS and the Zangief BS. People use their brain, and the seemingly great move/strategy gets dropped and everyone goes back to using characters who are worth a damn. This has been THE ADULTERING SWORDSMAN saying: The Raging Demon is a grab.... but there are moves that outprioritize it. I saw one guy do a Final Atomic Buster against that shit getting up and smoke Evil Ryu. You're better off doing this with a more highly prioritized super like Vice's HCB+HCB+Kick super. Now there's a super with some priority. Posted by Ryu1999 on 05:03:2001 04:19 AM: quote: Originally posted by The Invincible Swordsman O.k. maybe it's just me but..... am I the only who does a dragon punch/super as they get up? I've seen people try to do that sweep/Raging Demon BS on me and.... I'm sorry, but unless you don't know how to do a wakeup attack you shouldn't get hit by it. Moves That I've Outprioritized the Ragin Demon With By Doing A Well-Timed Wake-up Attack Vice's HCB+HCB+Kick super Rugal's Genocide Cutter Kim's D,U Kick Geese's Deadly Rave Super Cammy's Cannon Spike Cammy's Spin Drive Smasher Guile's Flash Kick Chun Li's Spinning Bird Kick Vice's QCB+QCB+Kick Super There's probably more but guys here have stopped using Gouki/Evil Ryu because they see the one-trick pony coming and have gotten away from it too many times. It's the same with people who used to do the Iori BS and the Mai BS and the Zangief BS. People use their brain, and the seemingly great move/strategy gets dropped and everyone goes back to using characters who are worth a damn. This has been THE ADULTERING SWORDSMAN saying: The Raging Demon is a grab.... but there are moves that outprioritize it. I saw one guy do a Final Atomic Buster against that shit getting up and smoke Evil Ryu. You're better off doing this with a more highly prioritized super like Vice's HCB+HCB+Kick super. Now there's a super with some priority. gotta agree here, lots of wake-up moves will beat RD (prior to CVS) like shoto's dps. but the thing is, ryu's strong dp will beat out ANYTHING in alpha 2, even level 3 shinryuken/shoryureppa so trying anything on downed shoto's not a good thing. one sorta-good setup that works pretty good is hopkick->RD. and i dont mean in CVS. i' sorta trained people to just block the hopkick since most people attempt to counter with a sweep or a regular move, and i'll dp their shit...not exactly a completley safe tactic, but good in intermediate play Posted by RoTeNdO on 05:03:2001 09:38 PM: I unstand all that and all, but what I'm saying is that when I DO IT, Akuma is beside the opponent and is waiting there cuz he can't just push them back can they? Nooo, so Akuma is kinda like walking in place until you get up. I would understand if the sweep hits, and he's a good distance away, then performs the RD giving the opponent ample time to get up and counter. Of course this all makes sense once you think about it. I know how to use MY Akuma and understand the prioraties and counters that other characters have, thus using skill, timing, and speed to make it work. I don't know, but I am always able to do it when I do it correctly. Posted by shin srwilson on 05:03:2001 10:06 PM: ON some occasions when im down and another Gouki or Evil Ryu player does the Raging Demon as i am getting up i ve been able to VERY QUICKLY set one off back and it gets them! I do remember one Japanese sod who put me in the Raging Demon to take a round i won the match at the end with a Perfect and a Raging Demon back, but even though i destroyed him for it i will never EVER forgive him for what he did. Posted by Ryu1999 on 05:03:2001 10:21 PM: quote: Originally posted by RoTeNdO I unstand all that and all, but what I'm saying is that when I DO IT, Akuma is beside the opponent and is waiting there cuz he can't just push them back can they? Nooo, so Akuma is kinda like walking in place until you get up. I would understand if the sweep hits, and he's a good distance away, then performs the RD giving the opponent ample time to get up and counter. Of course this all makes sense once you think about it. I know how to use MY Akuma and understand the prioraties and counters that other characters have, thus using skill, timing, and speed to make it work. I don't know, but I am always able to do it when I do it correctly. RD has weird properties sorta like the FAB/SPD where the opponent has to be completely standing (like full standing animation) until it hits. i think it was the HF guide put out that said that the fallen person has throw prioity over the person who's standing over him/her and the RD is essentially a untechable grab, and the downed person WILL throw even a perfectly timed RD Posted by AKUMA2000 on 05:03:2001 10:23 PM: quote: xin2kI don't think RD after teleport would work, cause the other guy will probably be wailing on the jab or short buttons to keep you from doing a move after the teleport. When you guys say teleport, do you mean to the other side of the opponent or to his face? If it's to the other side, does that you mean you start the RD after you reach the other side? Or do you like press jp,jp, and then press back when you just cross to the other side? It does work because i do it all the time with shin akuma in A3. normal akuma's raging demon is to slow and can be avoided by jumping away......as the short teleport ends immediately do the raging demon motion and as you stop you'll instanty do the raging demon. Posted by shin srwilson on 05:03:2001 10:28 PM: AKUMA 2000-You really aught to see my teleport foolery its a bit different to what you are saying. Check your private messages as well. if you want me to tell you more about MY teleport foolery trap then send me aprivate message and i will get back to you. Posted by AKUMA2000 on 05:03:2001 10:58 PM: quote: shin srwilson:AKUMA 2000-You really aught to see my teleport foolery its a bit different to what you are saying. Check your private messages as well. if you want me to tell you more about MY teleport foolery trap then send me aprivate message and i will get back to you. LOL.... Posted by Ryu1999 on 05:04:2001 12:12 AM: quote: Originally posted by AKUMA2000 It does work because i do it all the time with shin akuma in A3. normal akuma's raging demon is to slow and can be avoided by jumping away......as the short teleport ends immediately do the raging demon motion and as you stop you'll instanty do the raging demon. you shouldn't really include shin akuma in your considerations as: one, he's not available for tourney play since all tourneys are based on arcade and he's not available for arcade. second of all, i THINK shin akuma's still vulernable at the end of his teleport and there would still be a instant where you can interrupt him in between teleport->RD. also any v-ism type character can and WILL VC through RD and there goes your 3 levels of super. v-ism akuma owns though, so you shoulnd't really even need RD Posted by AKUMA2000 on 05:04:2001 01:15 AM: quote: Ryu1999:you shouldn't really include shin akuma in your considerations as: one, he's not available for tourney play since all tourneys are based on arcade and he's not available for arcade. second of all, i THINK shin akuma's still vulernable at the end of his teleport and there would still be a instant where you can interrupt him in between teleport->RD. also any v-ism type character can and WILL VC through RD and there goes your 3 levels of super. v-ism akuma owns though, so you shoulnd't really even need RD I don't play at the arcades or go to tourneys, i don't like joysticks....I'm all console, and i still can get the job done with a controller......And about the V-ism character interrupting the raging demon or about v-ism "owning" me, don't hold your breath..... Posted by RoTeNdO on 05:04:2001 01:20 AM: Ryu 1999- It seems to me that you are either a)not much of an Akuma fan, based on all the pursuasiveness you've been trying to put on us that his RD is useless. b)just trying to explain to us that it's vunerable and against HIGHLY skilled players it has an 80% chance of it being non-successful or c)Not an Akuma hater, but you wouldn't use and/or recommend using the Raging Demon for it's possibilities of it's 'foulies'. You do have to agree on me with AT LEAST ONE THING... it depends on who's playing and who's the opponent and the experience when it comes down to playing. I personaly don't tell myself in my mind when I'm playing against someones Akuma that, "he's going to try the RD on me and have to be ready." It's a thinking game that has to do with hand-eye coordination and reflexes. Hell, you can get surprised once in a while and not expect it cuz of your opponents gameplay [like he sucks and barely knows how to throw a fireball, but can do an RD and that's what will throw you off... underestimating] Which leaves me with this left to say... NEVER UNDERESTIMATE, the SHUN GOKU SHATSU a.k.a. Raging Demon!!! Posted by AKUMA2000 on 05:04:2001 01:29 AM: quote: RoTeNdO:It depends on who's playing and who's the opponent and the experience when it comes down to playing. It's a thinking game that has to do with hand-eye coordination and reflexes. True...it's all timing and skill. Posted by RoTeNdO on 05:04:2001 01:35 AM: quote: Originally posted by AKUMA2000 True...it's all timing and skill. Thank you AKUMA2000 "If it works, then if fucking works. If it fails, then at least you had the balls to try." Posted by AKUMA2000 on 05:04:2001 02:10 AM: quote: RoTeNdO:Thank you AKUMA2000 "If it works, then if fucking works. If it fails, then at least you had the balls to try." No problem....I don't know why there's so much resistance against shin akuma, but it doesn't matter because with online gaming it'll be anything goes.... Posted by xin2k on 05:04:2001 02:22 AM: Can somebody explain priority to me? What is it? The move that has priority will get the hit if it is done at the same time as another move from your opponent, right? But isn't timing a crucial factor? It's almost impossible to do 2 moves with 2 characters at the same exact time to see which one out-prioritizes the other. How is priority determined? Akuma's RD is an advancing grab move. Do those kind of moves outprioritize wake up moves? If so, then Zangief's running grab move should work the same way, but I've seen that stuffed when done on fallen opponents too. If you do a knock down, step over oppoent and then RD, is that a guaranteed hit? Or will a pop-up (wake-up), counter it? Posted by Vash_9000 on 05:04:2001 02:43 AM: It's pretty useless if u DON'T use it. Posted by bohdi on 05:04:2001 03:00 AM: in mvc2 you cant do wake up ragin demons, even if akuma is already doing it when they get up, if the opponent simply jumps back, it wont hit. in mvc2, ragin demon is simply for overkill on scrubs, they're is no way to land it on a decent player. you cant trap anyone in it either in mvc2 because in that game throw cant hit while the player is blocking. raging demon is just for alpha and cvs. when're you comin to greenville or fayetteville rotendo? Posted by RoTeNdO on 05:04:2001 03:16 AM: IMO, it's a garaunteed hit since he's stepping over him then performing the RD. It's timing. The 'wake-up' move depends on Akuma's (or any other characters)distance when the animation is getting your guy up from a knockdown. Posted by RoTeNdO on 05:04:2001 03:21 AM: I was suppose to come down to Greenville tonight, but I didn't have the car cuz my wife had to work and wouldn't get off till 11pm. I was trying to get a ride, but the fucker wanted to stay at the barracks and play his DC. Ironicly, he came by my house and wanted to play my PS2 with me. Yet, he didn't want to drive out to Gville to play a couple of games. I'm definately going to be there at the Mindboggle at that mall in Greenville tomorrow, Friday afternoon after I get off work. Posted by bohdi on 05:04:2001 03:23 AM: cool, ill get there around 330-4 Posted by Ryu1999 on 05:04:2001 03:35 AM: quote: Originally posted by RoTeNdO Ryu 1999- It seems to me that you are either a)not much of an Akuma fan, based on all the pursuasiveness you've been trying to put on us that his RD is useless. b)just trying to explain to us that it's vunerable and against HIGHLY skilled players it has an 80% chance of it being non-successful or c)Not an Akuma hater, but you wouldn't use and/or recommend using the Raging Demon for it's possibilities of it's 'foulies'. You do have to agree on me with AT LEAST ONE THING... it depends on who's playing and who's the opponent and the experience when it comes down to playing. I personaly don't tell myself in my mind when I'm playing against someones Akuma that, "he's going to try the RD on me and have to be ready." It's a thinking game that has to do with hand-eye coordination and reflexes. Hell, you can get surprised once in a while and not expect it cuz of your opponents gameplay [like he sucks and barely knows how to throw a fireball, but can do an RD and that's what will throw you off... underestimating] Which leaves me with this left to say... NEVER UNDERESTIMATE, the SHUN GOKU SHATSU a.k.a. Raging Demon!!! it was choice b actually. i think akuma's cool, but there's much better options for himself than RD which is essentialy for showoff, or for desperation if you have like almost no chance. however, in CVS, RD is basically the centerpiece of akuma AND evil ryu's gameplan. the whole time they're trying to set you up for this. but yeah, basically i'll use RD on most people like once, and if they don't know what to do, i'll abuse it to death and akuma2000...the reason you don't understand that a good v-ism player WILL own you is BECAUSE you don't go to the arcades. you can only go so far playing at home with your friends...i used to think i was the shit at SF before i went to the arcade and got majorly destroyed. think of v-ism as "3 button invincibility" as someone described to me once. i'd rather spend my meter on a guaranteed BAS combo (though i can't do it hehe) than do a RD which most people who know to play the game will stuff (in any game except for CVS) Posted by RoTeNdO on 05:04:2001 03:47 AM: Ryu1999- Now how's that for communicating? Yeah, same hear, but when those mashers play, geez is it hard to pull it off cuz they are jumping all over the place and pounding like mad on the buttons and shaking the dame machine! Bodhi- I can get there around 6:30 or earlier. I get off work after pt around 4:30 then I have to take Mrs.RoTeNdO to work over at Wal-Mart. Did you know that they have CvS for $39 and SF III 3s for $29?! I can get them with her 10% discount, but I don't own a DC cuz I knew that Sega would yet die again, but then when I found out my predictions came true, I've been trying to get one for their great games. The Colonial Mall's Mindboggle is what I hear where everyone plays at according to bison812. Posted by RoTeNdO on 05:04:2001 03:49 AM: What time does the freakin mall closes at? Posted by ant1x on 05:04:2001 04:09 AM: Don't cha think the technique is mostly a style point thing. I mean donig it first thing in a match is pointless...you have to get a kill with the technique in order to get that rush...you know...when the guy playin' you just looks at you and says..."what the #$*@! How cheap is that!!"...and you just shrug your shoulders... Posted by RoTeNdO on 05:04:2001 04:26 AM: quote: Originally posted by ant1x Don't cha think the technique is mostly a style point thing. I mean donig it first thing in a match is pointless...you have to get a kill with the technique in order to get that rush...you know...when the guy playin' you just looks at you and says..."what the #$*@! How cheap is that!!"...and you just shrug your shoulders... First of all, I would like to say that I don't think the technique is a 'style point thing'. You don't have to get a kill with it to get the rush. I'd do it in a middle of a round for him to back off or for them to start running. Either way, it's all good and fun and games. I kill them with it to show no mercy and to end their misery. I don't think the move is cheap what so ever. What do you define as cheap? Posted by bohdi on 05:04:2001 12:24 PM: yep the greenville mindboggle is where the good in greenville play at....all three of us. it closes at about 9 i think. and there's only gonna be one in greenville this summer since bisons moving to raleigh and im goi to fayetteville fo the summer other people play at the other mall, but they take the game way to seriously to be horrible at it, we go over there and use total bottom teir teams and destroy them and they ae ready to fight, and have before Posted by AKUMA2000 on 05:04:2001 12:53 PM: quote: ant1xon't cha think the technique is mostly a style point thing. I mean donig it first thing in a match is pointless...you have to get a kill with the technique in order to get that rush...you know...when the guy playin' you just looks at you and says..."what the #$*@! How cheap is that!!"...and you just shrug your shoulders... On the battlefield there's no "certain" way to use it and you don't have to kill with it right away to get a "rush", whatever works and the gameplay mentality of the gamer is all that matters. I even use the raging demon early sometimes to knock a big chunk of life off the opponents health meter, this puts them on the defensive where they'll "probably" play keep away the rest of the match....if not, it won't be long before they're dead anyway. Nothing is "cheap" in SF, during the fight it's all about survival... Posted by Ryu1999 on 05:04:2001 06:13 PM: how is RD cheap? that's incredibly funny when someone says it, cause for all the reasons i gave earlier, if the person knew even an inkling of what they were doing they could just jab, or throw you, no special timing needed. Posted by shin srwilson on 05:04:2001 06:15 PM: I would get you in it you scrub! Posted by Zazzarius on 05:04:2001 07:55 PM: my meaningless thoughts: Using RD is like scoring major style points when playing, its much more stylish than say AHVB, which is basically everywhere now If you pull off a Raging Demon, you can be proud! Fighting Games are an Art and a Science, help put the art back in, use Raging Demon, use Otoko Michi, use Chaos Dimension, use all the other whacked Level 3 Supers that, while aren't the best "strategic" decision, they look damn cool! Posted by Ryu1999 on 05:04:2001 09:48 PM: quote: Originally posted by shin srwilson I would get you in it you scrub! yes maybe if you blindfolded me and/or cutt off my hands. but i'd probably fall for it once out of like 100 ateempts, and you'd be like "i told you RD was the shit! works every time!" akuma's good, but not because of RD Posted by Javi on 05:05:2001 01:56 AM: quote: Originally posted by The Invincible Swordsman O.k. maybe it's just me but..... am I the only who does a dragon punch/super as they get up? I've seen people try to do that sweep/Raging Demon BS on me and.... I'm sorry, but unless you don't know how to do a wakeup attack you shouldn't get hit by it. Moves That I've Outprioritized the Ragin Demon With By Doing A Well-Timed Wake-up Attack Vice's HCB+HCB+Kick super Rugal's Genocide Cutter Kim's D,U Kick Geese's Deadly Rave Super Cammy's Cannon Spike Cammy's Spin Drive Smasher Guile's Flash Kick Chun Li's Spinning Bird Kick Vice's QCB+QCB+Kick Super There's probably more but guys here have stopped using Gouki/Evil Ryu because they see the one-trick pony coming and have gotten away from it too many times. It's the same with people who used to do the Iori BS and the Mai BS and the Zangief BS. People use their brain, and the seemingly great move/strategy gets dropped and everyone goes back to using characters who are worth a damn. This has been THE ADULTERING SWORDSMAN saying: The Raging Demon is a grab.... but there are moves that outprioritize it. I saw one guy do a Final Atomic Buster against that shit getting up and smoke Evil Ryu. You're better off doing this with a more highly prioritized super like Vice's HCB+HCB+Kick super. Now there's a super with some priority. Yeah, but in CvS/3s, EL DEMON!!!! ([tm] Team Houston) is usually not used as a setup from the hopkick. You can use it as a fake (i.e. f+hp with e.ryu/akuma, immediately cancel into EL DEMON!!!), or as an anti-air (yes, it fucking works). Look at Hsien Chang (top 3s/cvs player)... when he pulls off EL DEMON!!!, it's usually comes a suprising. It can be used in high-levels of play... Posted by The Invincible Swordsman on 05:05:2001 01:57 AM: quote: Originally posted by Javi Yeah, but in CvS/3s, EL DEMON!!!! ([tm] Team Houston) is usually not used as a setup from the hopkick. You can use it as a fake (i.e. f+hp with e.ryu/akuma, immediately cancel into EL DEMON!!!), or as an anti-air (yes, it fucking works). Look at Hsien Chang (top 3s/cvs player)... when he pulls off EL DEMON!!!, it's usually comes a suprising. It can be used in high-levels of play... I never said that it couldn't. It's just a piece of crap when it's used on someone on the ground as the other guy said. Using it after the hop kick or a short Hurricane Kick that misses is the best time I've seen it used. This has been THE ADULTERING SWORDSMAN saying: The Raging Demon is not good to be used against someone getting up from the ground. Posted by bohdi on 05:05:2001 01:59 AM: [/QUOTE]Look at Hsien Chang (top 3s/cvs player)... when he pulls off EL DEMON!!!, it's usually comes a suprising. It can be used in high-levels of play... [/B][/QUOTE] only in 3s tho Posted by mondu_the_fat on 05:05:2001 04:04 AM: Ryu1999, drop it. These are people who use words like "my-teleport-tomfoolery-will-get-you" you're talking to. The fact that they actually think that RD's are "inescapable" by methods other than an opponent recovering from a slow move already displays their level of skill. And don't anyone use Hsien's use of the RD as a defense of it being a good move. 1) opponents can get surprised by the RD, mainly because its such a bad move they didn't really expect it to be used 2) I doubt it if the people in this thread defending the RD has met real competetion, much less someone like Hsien. Again, a disclaimer: all except in CvS. Posted by Ryu1999 on 05:05:2001 04:04 AM: quote: Originally posted by Javi Yeah, but in CvS/3s, EL DEMON!!!! ([tm] Team Houston) is usually not used as a setup from the hopkick. You can use it as a fake (i.e. f+hp with e.ryu/akuma, immediately cancel into EL DEMON!!!), or as an anti-air (yes, it fucking works). Look at Hsien Chang (top 3s/cvs player)... when he pulls off EL DEMON!!!, it's usually comes a suprising. It can be used in high-levels of play... yeah in 3s and CVS only. other than that, you're asking for a beat-down Posted by RoTeNdO on 05:05:2001 04:19 AM: quote: Originally posted by mondu_the_fat Ryu1999, drop it. These are people who use words like "my-teleport-tomfoolery-will-get-you" you're talking to. The fact that they actually think that RD's are "inescapable" by methods other than an opponent recovering from a slow move already displays their level of skill. And don't anyone use Hsien's use of the RD as a defense of it being a good move. 1) opponents can get surprised by the RD, mainly because its such a bad move they didn't really expect it to be used 2) I doubt it if the people in this thread defending the RD has met real competetion, much less someone like Hsien. Again, a disclaimer: all except in CvS. Who said we were defending it? Did you happen to read all the posts? Try again... it's all about the skills. I don't know how many times I/we have to STRESS that out. So technicaly you're saying that you couldn't pull it off against an experienced, highly skilled player. In that case, shows that you don't have that type of level skills yet, and aren't that skilled yourself. You just said so yourself. Meaning you couldn't handle 'real competition' otherwise you'll be saying that it isn't worthless, cuz you can pull it off against some competition like you. I'm pretty sure that 'real competition' can pull it off on you. Just ask Valle... Posted by Ryu1999 on 05:05:2001 04:47 AM: quote: Originally posted by RoTeNdO Who said we were defending it? Did you happen to read all the posts? Try again... it's all about the skills. I don't know how many times I/we have to STRESS that out. So technicaly you're saying that you couldn't pull it off against an experienced, highly skilled player. In that case, shows that you don't have that type of level skills yet, and aren't that skilled yourself. You just said so yourself. Meaning you couldn't handle 'real competition' otherwise you'll be saying that it isn't worthless, cuz you can pull it off against some competition like you. I'm pretty sure that 'real competition' can pull it off on you. Just ask Valle... sorry buddy, but outside of CVS and possibly 3s (i don't play 3s) no one at "high levels" will use the RD. no matter how "skilled" a player is, if a move is not that useful, it's just that: not useful. perhaps mondu didn't put it in the best way, but we're not inslting your skills, but pointing out the RD's hundreds of weaknesses. perhaps you could list some of your RD setups that would make it a good move. unlike shin srwilson, you sound like a reasonable player who seems to know what he's doing so i'd like to know some of the info. don't mention the teleporting setup cause that is MAD escapable. Posted by mondu_the_fat on 05:05:2001 05:30 AM: quote: Originally posted by RoTeNdO So technicaly you're saying that you couldn't pull it off against an experienced, highly skilled player. In that case, shows that you don't have that type of level skills yet, and aren't that skilled yourself. You just said so yourself. Meaning you couldn't handle 'real competition' otherwise you'll be saying that it isn't worthless, cuz you can pull it off against some competition like you. I'm pretty sure that 'real competition' can pull it off on you. Just ask Valle... No. I'm saying that you can't land it on a player who's half awake, never mind "experienced, highly skilled players". In that case, the rest of your paragraph makes no sense at all. Meaning the rest of your arguement falls apart. The RG is argueably one of the worst (if not _the_ worst) Supers of all time--this I'm oretty sure of. Just ask anybody (else, that is). Seriously, even in CvS and 3S, the factor that makes the RD actually of any use is as a surprise (as I've already pointed out because it sucks so bad they don't expect it). All instances of the RD hitting in any real competition revolves around this. It hits because the oppoenent didn't see it coming. Posted by Ryu1999 on 05:05:2001 06:23 AM: RD in CVS has invincibility frames AND prioirty, so don't knock it completely Posted by shin srwilson on 05:05:2001 08:11 AM: How dare you call me a unreasonable player you scrub. not a way to talk to people here i.e me and dissing them when you have NEVER seen me play the game so you cant argue one more thing Gouki is NOT just awesome because of his Raging Demon i know that he has many other things that make him awesome as well. Posted by Ryu1999 on 05:05:2001 08:49 AM: quote: Originally posted by shin srwilson How dare you call me a unreasonable player you scrub. not a way to talk to people here i.e me and dissing them when you have NEVER seen me play the game so you cant argue one more thing Gouki is NOT just awesome because of his Raging Demon i know that he has many other things that make him awesome as well. i think its your unsubstantiated cockiness that perturbs me most. and all of your posts only consist of either "akuma rules!" or "i can RD anyone on this planet" with no reasoning or any other solid contribution to the thread. perhaps i'd respect you more if you actually gave reasons as to how you win and/or land the raging demon. and no i'm no expert myself, i am just citing info practically any scrub off the street knows such as: teleport sucks unless it is a reaction to a move (even then...not really a good use), RD sucks, and akuma is not #1 in sfa2 which you continue to advocate. even gunter, who is the akuma expert on this board acknowledges that akuma is low 1st or even high second tier for sfa2. you can talk, and talk, and talk about how you own your friends, or your arcade, but until you do well in a recognized tourney, i won't see you as "good". go ahead and diss me all you like, i'm much better at theory and strategies than i am at performing them and my strats are based on proven high-level play so if you attack them...then seroiusly you do not know how to play as well as you think you do. Posted by shin srwilson on 05:05:2001 08:58 AM: Oh believe me I would like to enter a big tourney but theres one problem I live in the United Kingdom not the USA ok. Have you ever entered a tournament eh and have you done well? Posted by AKUMA2000 on 05:05:2001 03:12 PM: quote: Ryu1999:but until you do well in a recognized tourney, i won't see you as "good" Since when does fighting in a tournament "officially" proves a gamer's skill in any SF ? If your skills are good in the arcade or on the console it'll be known by the person you play, and even if they don't give your props after you beat them it doesn't matter let them suffer defeat in silence. I don't like tourneys or arcade joysticks, but i can give one hell of a beat down in A3 with a simple dual shock controller. Posted by AKUMA2000 on 05:05:2001 03:19 PM: quote: Ryu1999:but until you do well in a recognized tourney, i won't see you as "good" Since when does fighting in a tournament "officially" proves a gamer's skill in any SF ? If your skills are good in the arcade or on the console it'll be known by the person you play, and even if they don't give your props after you beat them it doesn't matter let them suffer defeat in silence. I don't like tourneys or arcade joysticks, but i can give one hell of a beat down in A3 with a simple dual shock controller. Posted by Transparent Mind on 05:05:2001 04:19 PM: Well it's usefull only in third strike. Mainly because it can combo! and it does hella lot of damage. but other than that it's pretty much useless in the versus series. it is good in A3 though. Posted by Haganegenkotsu on 05:05:2001 05:35 PM: No Dark Shotokan warrior is complete without it! Due to nobody really using it, only specialists can use it whenever they want to. I don't use it myself, except against a slow opponent. But, there's nothing like the flashiness of this move to put the scrubs down. Posted by Ryu1999 on 05:05:2001 06:25 PM: quote: Originally posted by AKUMA2000 Since when does fighting in a tournament "officially" proves a gamer's skill in any SF ? If your skills are good in the arcade or on the console it'll be known by the person you play, and even if they don't give your props after you beat them it doesn't matter let them suffer defeat in silence. I don't like tourneys or arcade joysticks, but i can give one hell of a beat down in A3 with a simple dual shock controller. wtf are you completely ignorant or something? tourney time is "put up or shut up" time. everything is on the line and it seperates the men from the boys. cause not only do you need to have the skills, you got to have the mental capacity to withstand the pressure. besides, the fact that you dont' know that v-ism breaks the game (a3) shows you don't know the game worth shit. and yes i agree there should be some console tourneys for sf games (sorta like how there's been tekken tourneys on ps2). btw, shin srwilson, i don't know the specifics, but there are quite a few euro tourneys. and no i do not do well at tourneys. like i said, i'm better at theory and strategy than actually performing them since like akuma2000, i'm mainly a pad player. Posted by jedirobb on 05:06:2001 05:57 AM: i saw this guy once who didnt have an a$$hole.. some submarine accident - he now has his a$$ sown up & uses a cathader that he carries on his side... course now - i didnt LOOK - i did take his word on it - its one of those - "oh no, you dont need to prove you need to crap in a baggie" kinda things of course he had one... but we were talking about actually having one currently - which he does not... soo technically - umm - not everyone has an a$$hole..but they should = ) Posted by AKUMA2000 on 05:06:2001 06:45 AM: quote: Ryu1999:wtf are you completely ignorant or something? tourney time is "put up or shut up" time. everything is on the line and it seperates the men from the boys. cause not only do you need to have the skills, you got to have the mental capacity to withstand the pressure. besides, the fact that you dont' know that v-ism breaks the game (a3) shows you don't know the game worth shit. and yes i agree there should be some console tourneys for sf games (sorta like how there's been tekken tourneys on ps2). btw, shin srwilson, i don't know the specifics, but there are quite a few euro tourneys. and no i do not do well at tourneys. like i said, i'm better at theory and strategy than actually performing them since like akuma2000, i'm mainly a pad player. Your opinions on v-ism takes nothing from my knowledge of the game, and me not agreeing with your "put up or shut up" theory doesn't make me ignorant either. What's the difference of the pressure, skills & mental capacity between console and arcade ? The only difference is the prizes, anybody can get a huge crowd together and play many rounds of SF, the pressure, skills and mental capacity can't be compared because when your in battle whether it's the arcade or home console the goal is the same.....to win. Posted by extreme_thunder on 05:06:2001 08:30 AM: Why do most gamers think that the RD is useless in MvsC2. Its Not. Infact, I have found several teams that you can link the RD as a finisher. example: Pick Felicia, Dr.Doom, and Akuma. If your like me, I'll save my HC gauge untill it reaches LV 5 (max). Use Felicia to build the gauge up fast (especially when you grab your opponent. When at max you can unleash a deadly 3HC moves. Start out by doing a combo with Felicia & linking in her supercombo, the second she does a high kick in this move (before they fly up in the air), do Dr. Doom's Electric Cage HC, Immediatly When Dr. Doom shoots the Electric Cage, Do the sequence for Akuma's RD. Your Opponent will bounce twice on top of the energy cage and fall right into Akuma who will catch them in his RD takeing whats left of ther Life bar away. There are many ways to even fool the best gamers into the RD. No move (other than Dan's Fireball HC) is usless in the game, It just depends on the player and the timeing. Posted by Mephisto on 05:06:2001 08:34 AM: If it's for MVC2, it's useless ppl can role, so there's no point Posted by mondu_the_fat on 05:06:2001 10:46 AM: quote: Originally posted by AKUMA2000 Since when does fighting in a tournament "officially" proves a gamer's skill in any SF ? If your skills are good in the arcade or on the console it'll be known by the person you play, and even if they don't give your props after you beat them it doesn't matter let them suffer defeat in silence. I don't like tourneys or arcade joysticks, but i can give one hell of a beat down in A3 with a simple dual shock controller. The only "good players" that exist are those that compete in tournaments. This has been pointed out and proven time and time again. No matter how good you actually are (or think you are), unless it's proven and acknowledged, it doesn't matter dick squat. Kinda like the definition of intelligent alien life as the ability to use radio. I compete in tourneys. I've been to several countries just to play SF. I don't win often but I _know_ exactly what my level of skill is. I have no illusions as to what I can and cannot do, which is more than I can say for nearly everyone who plays nothing but home versions of the games. And liking or not liking arcades, tourneys, and joysticks is not an excuse. Rotendo: Sorry if I offended you,man. But when Shin decided to pound on Ryu1999 after pointing out the weaknessess of the RD I sort of melded anyone who responded with affirmation to this thread into one big asshole. Again, sorry. Ryu1999: Well, I've always pointed out that CVS RD was the exception, but even then I'd still avoid it with a ten-foot-pole. Wasting 3 levels of super to waste 1 character isn't worth it. Posted by AKUMA2000 on 05:06:2001 04:13 PM: quote: mondu_the_fat:And liking or not liking arcades, tourneys, and joysticks is not an excuse. Excuse ? Why would i use a joystick when i know i can't play the game as effectively with it like i can with a controller. Controllers and joysticks, one's preference over the other doesn't make the gamer any less of a SF. Posted by Ryu1999 on 05:06:2001 06:22 PM: quote: Originally posted by AKUMA2000 Your opinions on v-ism takes nothing from my knowledge of the game, and me not agreeing with your "put up or shut up" theory doesn't make me ignorant either. What's the difference of the pressure, skills & mental capacity between console and arcade ? The only difference is the prizes, anybody can get a huge crowd together and play many rounds of SF, the pressure, skills and mental capacity can't be compared because when your in battle whether it's the arcade or home console the goal is the same.....to win. my OPINIONS?????? my opinions on v-ism which practically the whole professional sf circuit agrees is game breaking and practically the only worthwile mode to use in sfa3???????? hmmm, why is it that the good players agree that top tier in a3 is: any dhlashim (he's an exception) v-zangeif v-akuma v-sakura v-ryu what could your a or x-akuma offer (i'm assuming a or x since you're mentioning using RD in your gameplan)? v-ism can practically kill your character should you decide to jump ONCE. i can see why you don't like arcades, but i don't agree with your "playing at home with a group of people" is the same. but since you're describing a console tourney, yes that would be the same as having a torueny at the arcade. the difference between friendly play and console tourney is that people are playing FOR MONEY. money brings out the worst/best in people. and the "super player living in a hole" theory does not work. you can only go so far playing with scrubs. you will NEVER figure out new tactics cause you can use the same strats to murder your opponents. good players learn from good players and unless you live in one of these 5 places: CA, NY, VA, or WA, PN, you won't have played that decent a competition. if you live in europe, then i don't know the deal since i acknowledge i know nothing of the sf europe scene. but i know that shin srwilson would die quickly to any decent player at a tourney if he tries his "raging demon tomfoolery". mondu: yeah i guess raging demon is sort of a waste, but evil ryu doesn't realy need to use meter, so its pretty good to use to destroy the last person as pretty often 3 r-1's will wear him down and you need to quickly equalize the lifebars, and then r-1 would quickly die soon afterwards. i hope you're not saying level 3 supers in general aren't useful, cause i'm sure you know that ryu's shin shoryuken in CVS is what puts him in top tier. Posted by AKUMA2000 on 05:06:2001 06:57 PM: quote: Ryu1999:What could your a or x-akuma offer (i'm assuming a or x since you're mentioning using RD in your gameplan)? v-ism can practically kill your character should you decide to jump ONCE.[quote] I've yet to see it.... [quote]and the "super player living in a hole" theory does not work. you can only go so far playing with scrubs. you will NEVER figure out new tactics cause you can use the same strats to murder your opponents. good players learn from good players and unless you live in one of these 5 places: CA, NY, VA, or WA, PN, you won't have played that decent a competition. So your saying any SF gamer is a scrub since they don't compete in tournaments and their skills can never improve by not going to one, and they aren't good players if they don't live in one of the above mentioned states. If you have the patience and are willing to wait, when the next SF is released online for all consoles find me, your theory won't mean shit on the battlefield..... Posted by Izagaia on 05:06:2001 07:41 PM: Exactly WHERE and WHEN has it ever been proven that attending some mindless and meaningless touurnament establishes your level of skill in ANY Streetfighter game? Curious. Becasue you are seen. Is it different? Is it because some ignorant moron behind you in a crowd exclaims on what a cool player you are. Please. Such brashness merely makes you the more egotistical fool. I have attended those tournaments. Took home those trophies and have shaken the hands of some of the best players in ANY SF circuit. The players at home and the ones you find at even the lowliest arcades are where EVERY great SF player has his or her origins from. Just where the hell does evryone think the idea of having those tournies came from? Not Capcom. It was players like us. We banned together at our local arcade and played until we were noticed. Even these players whom we treat as gods had their starts this way. The sad thing is, it was we who gave them this fame. They are in fact no different than the joe you compete against every afternoon in the mall arcade. If you are one of those, attending current tournaments, who believes that you are any better than the gamer who does not attend, then I truely feel pity for you. You just have not played nearly long enough. Enjoy your 15 minutes of fame. Hopefully you will still have pride enough to put that rematch token into the machine as the noname who kicked your proverbial ass shakes his head, thinking to him/herself of what kind of loser you are. Personally, the setting should never matter to the player. If it does, then you are not concentrating on the fight at hand. Prepare to lose. Fighters come from all walks. Wherever there exsists SF, be it on console or cabinet, there exsists a consortium of individuals who are only so willing to prove just how fast they can turn you into a greasy sprite smear on the screens pavement. Cockiness will only get you creamed- your funeral. Tournaments are a good way to become noticed. A good place to meet new players and share new ideas of playing. But they are not the only places. Not every great fighter wishes to attend. We play the game in our own ways. We do not think alike nor do we play alike. If you are fortunate enough to play in a major tournament, more power to you. But never consider that tournaments alone demonstrate the total spectrum of players out there. The world is much larger than that. As far as the Shun-goku-satsu- you can either use it, or you cannot. It is an all or nothing technique. Players have already demonstrated its use in play. You may as well respect its power. I have used all of the same traps and strategies with it that everyone has already mentioned and more. It works; or at least I am able to MAKE it work. Almost every super and special technique in SF has some sort of invulnerability window implanted in it. Know these windows and you will understand more of how to counter these moves. Posted by RoTeNdO on 05:06:2001 07:57 PM: quote: Originally posted by mondu_the_fat Rotendo: Sorry if I offended you,man. But when Shin decided to pound on Ryu1999 after pointing out the weaknessess of the RD I sort of melded anyone who responded with affirmation to this thread into one big asshole. Again, sorry. No problem. I do understand the weaknesses and strengths of the RD and the priority attacks and all. I'm not trying to argue here or win to be right or wrong. I'm not trying to prove anything either. Like when I first started the thread, "who thinks the RD is useless" I wanted to hear everyones 'opinion' and share mine. I do not disagree with anyone, but everyone cannot feel the same way, cuz it's their opinion and I respect that. I haven't played the latest versions of SFIII or the second version, so I cannot attest to the rules with Akuma on that game. I have played SFA3 and MvC2 and used the move on 'actual' opponents. All in all, I believe it's the way an individual plays the game and use Akuma. No hard feelings here. Posted by AKUMA2000 on 05:06:2001 08:06 PM: quote: Izagaia:Exactly WHERE and WHEN has it ever been proven that attending some mindless and meaningless touurnament establishes your level of skill in ANY Streetfighter game? Curious. Becasue you are seen. Is it different? Is it because some ignorant moron behind you in a crowd exclaims on what a cool player you are. Please. Such brashness merely makes you the more egotistical fool. I have attended those tournaments. Took home those trophies and have shaken the hands of some of the best players in ANY SF circuit. The players at home and the ones you find at even the lowliest arcades are where EVERY great SF player has his or her origins from. Just where the hell does evryone think the idea of having those tournies came from? Not Capcom. It was players like us. We banned together at our local arcade and played until we were noticed. Even these players whom we treat as gods had their starts this way. The sad thing is, it was we who gave them this fame. They are in fact no different than the joe you compete against every afternoon in the mall arcade. If you are one of those, attending current tournaments, who believes that you are any better than the gamer who does not attend, then I truely feel pity for you. You just have not played nearly long enough. Enjoy your 15 minutes of fame. Hopefully you will still have pride enough to put that rematch token into the machine as the noname who kicked your proverbial ass shakes his head, thinking to him/herself of what kind of loser you are. Personally, the setting should never matter to the player. If it does, then you are not concentrating on the fight at hand. Prepare to lose. Fighters come from all walks. Wherever there exsists SF, be it on console or cabinet, there exsists a consortium of individuals who are only so willing to prove just how fast they can turn you into a greasy sprite smear on the screens pavement. Cockiness will only get you creamed- your funeral. Tournaments are a good way to become noticed. A good place to meet new players and share new ideas of playing. But they are not the only places. Not every great fighter wishes to attend. We play the game in our own ways. We do not think alike nor do we play alike. If you are fortunate enough to play in a major tournament, more power to you. But never consider that tournaments alone demonstrate the total spectrum of players out there. The world is much larger than that. As far as the Shun-goku-satsu- you can either use it, or you cannot. It is an all or nothing technique. Players have already demonstrated its use in play. You may as well respect its power. I have used all of the same traps and strategies with it that everyone has already mentioned and more. It works; or at least I am able to MAKE it work. Almost every super and special technique in SF has some sort of invulnerability window implanted in it. Know these windows and you will understand more of how to counter these moves Exactly the point i was trying to make.... Posted by Izagaia on 05:06:2001 08:10 PM: quote: Originally posted by RoTeNdO No problem. I do understand the weaknesses and strengths of the RD and the priority attacks and all. I'm not trying to argue here or win to be right or wrong. I'm not trying to prove anything either. Like when I first started the thread, "who thinks the RD is useless" I wanted to hear everyones 'opinion' and share mine. I do not disagree with anyone, but everyone cannot feel the same way, cuz it's their opinion and I respect that. I haven't played the latest versions of SFIII or the second version, so I cannot attest to the rules with Akuma on that game. I have played SFA3 and MvC2 and used the move on 'actual' opponents. All in all, I believe it's the way an individual plays the game and use Akuma. No hard feelings here. It IS a shame that not everyone can see as you do or at least have the open-mindedness to conceive of more than one possible opinion and gaming mentality. This is a very mature and noble thing of you to post, sir. Posted by RoTeNdO on 05:06:2001 08:26 PM: quote: Originally posted by Izagaia It IS a shame that not everyone can see as you do or at least have the open-mindedness to conceive of more than one possible opinion and gaming mentality. This is a very mature and noble thing of you to post, sir. Well thank you! I try to understand where everyone is coming from in terms of gaming. I'm a gamer like everyone else so I HAVE to understand and respect that. Posted by Ryu1999 on 05:06:2001 08:35 PM: quote: Originally posted by Izagaia Almost every super and special technique in SF has some sort of invulnerability window implanted in it. Know these windows and you will understand more of how to counter these moves. yes except for RD has ZERO invincibility window. anyways about your opinion of tourneys. so you eventually went to tourneys? do you think that you could have gotten any better playing with some scrub off the street or who think's theyre good cause they've beaten the computer AI on ultra-hard difficulty? do you actually think most people come up with their own shit? hell no. we learn it from the players who establish themselves as innovators. i certainly don't encourage all being sheep, but its just the way it is. these innovators come up with new shit for you to beat, and when you try using their "old" tactics against them, they will pick it apart and destroy you. that is how you win tourneys. watching a tourney video and trying to mimic someone else's gameplay is not the same as actually playing them yourself. but i didn't mention anywhere that you can get cocky after winning. but you have valid points. but in general the good players will have good competition regarldess of tourney settings. but players SHOULD play their best regardless of the situation, but sadly this isn't the case Posted by AKUMA2000 on 05:06:2001 09:22 PM: quote: Ryu1999:do you think that you could have gotten any better playing with some scrub off the street or who think's theyre good cause they've beaten the computer AI on ultra-hard difficulty? You shouldn't assume that every gamer "off the street" is a scrub and that they've only played against cpu controlled AI when you don't know jack shit of the human opponents they've played against, and that his/her skill level is less than "tournament" if they never actually played in one. Don't assume, you only make an ass out of yourself....not the other person. Posted by Izagaia on 05:06:2001 09:24 PM: quote: Originally posted by Ryu1999 yes except for RD has ZERO invincibility window. Not necessarily the case. Every lvl3 and some lvl2 supercombos, have this window. They only differ on how long or how many frames are present within the animations. The RD in the SFA series has this in its first frame. Practice with a shotokan against the CPU Gouki. You will find that the CPU is notorious for actually grabbing the shoto from their shoryuken with the RD. Difficult- yes. But possible. The RD can also be used as a wake-up counter. Again, you can practice best on the CPU. The window i a trait of being a lvl3 supercombo. It is most noticeable as you see the screen go slightly dark while the technique builds energy. quote: anyways about your opinion of tourneys. so you eventually went to tourneys? do you think that you could have gotten any better playing with some scrub off the street or who think's theyre good cause they've beaten the computer AI on ultra-hard difficulty? Of course not. But it is a start. Players who are devoted o the game take the time to learn from every challenge,no matter how small. It all serves to build experience. We all start from ground-zero and work our way up with little tidbits we pick-up here and there. Along the way, we may even be forunate enough to develope our own suprises that are unique to us. quote: do you actually think most people come up with their own shit? hell no. we learn it from the players who establish themselves as innovators. i certainly don't encourage all being sheep, but its just the way it is. these innovators come up with new shit for you to beat, and when you try using their "old" tactics against them, they will pick it apart and destroy you. I disagree. If we were not all different we would have nothing to share with each other on these forums. Everyone interprets the chracteristics of the fighters we use in play differently. This leads to many different styles of play and uses for the various techniques of our fighter which represent us. Granted, there are only so many uses for the shoryuken, but if you expiriment and you are willing to suffer a minor defeat now and then, then you may suprise yourself and find something new (at least to you) that you can use later that could lead to a bigger win. quote: that is how you win tourneys. watching a tourney video and trying to mimic someone else's gameplay is not the same as actually playing them yourself. but i didn't mention anywhere that you can get cocky after winning. but you have valid points. but in general the good players will have good competition regarldess of tourney settings. but players SHOULD play their best regardless of the situation, but sadly this isn't the case Winning tournaments and other matches does come from practice, tenancity and just plain how you mentally approach the fight. I have never seen those videos. I do need to. I experience them first hand. But those tapes do not represent the limits of what those players and characters can really do. There is more to it than that. I do not think that I mimic anyone. Playing long enough just tends to give you a natural reflex to the situations you are forced to deal with. Knowing just how each move works only serves to heighten that reflex. I spend alot of time working on invulnerabilty windows of each character. For instance, it was the CPU in SFA2 that introduced me to the concept of being able to throw Gouki and Ken from the second motion of their messatsu-go-shoryu and shoryureppa. I do it fluently now, but I still mistime it and get hit by it every now and then. Actually I think that there is much to learn even from the CPU that we could twist around and use for ourselves. In all, I think it is just matter of how far and willing each of us are to go to accept a new idea or way of thinking. We do not necessarily have to agree with it- but giving it the respect it deserves does help educate us in other areas. Really when you think on it, it is just basic human ability of how each of us incorporate what we learn and how we apply it. Posted by shin srwilson on 05:06:2001 10:03 PM: Ryu 1999-its people like you who really piss me off you have the audacity to call me a scrub because I dont compete in tournaments and have you ever thought we dont have many here and when they do they are miles away from where I live and as for me getting battered using my Teleport foolery how can you say that you have NEVER seen me play fool. Does anyone know what arcade this big mouth plays at as i will happily get a plane come over and show you the true power of Gouki Im not called the EVILEST Gouki player this side of the atlantic for nothing you know. AKUMA 2000-Thank you for sticking up for me i Apreiciate it. Ryu 1999-why dont you accept AKUMA 2000 s chaalenge or have you got no bottle. oh yeah 1 more thing if you battled me words wouldnt come into play then it would all be down to skill! Posted by TheRifleMan on 05:06:2001 10:25 PM: They call me the RifleMan Ugh, in the cross-over games the instant hell murder is more useless as zangief's super lariat, which people can duck under. No one has ever gotten me with it in MvC2. Anyone who gets caught by it after a trip does not know how to play the game at all. Here's a secret for all you people who think this move devistating - Hold UP. If anyone wants to try to get me with this move, I'll put up $20 for 3 games worth of tries. Posted by AKUMA2000 on 05:06:2001 10:25 PM: quote: shin srwilson:Ryu 1999-its people like you who really piss me off you have the audacity to call me a scrub because I dont compete in tournaments and have you ever thought we dont have many here and when they do they are miles away from where I live and as for me getting battered using my Teleport foolery how can you say that you have NEVER seen me play fool. Does anyone know what arcade this big mouth plays at as i will happily get a plane come over and show you the true power of Gouki Im not called the EVILEST Gouki player this side of the atlantic for nothing you know. AKUMA 2000-Thank you for sticking up for me i Apreiciate it. No problem.....it's stupid to judge someoone's fighting skill just because they haven't seen it for themselves... Posted by ViEt-NaM on 05:06:2001 10:27 PM: wow! this poll is very close! Posted by TheRifleMan on 05:06:2001 10:44 PM: quote: Originally posted by RoTeNdO Yeah, MvC2. Theres a slight pause after you perform it leaving your opponent on the ground and yourself in stance, once you are able to move again, walk towards them and do a standing short kick [which will pop him up]then into a Tatsumai Zankuukyaku. I do that all the time. It's also possible to do two Raging Demon's in a row!! But in XvSF though To get even dirtier [hehehe] you can go from that OTG into an aerial rave! Yes... it's possible. After you can move, cj,cf,sj,*combo* [c=crouch, sj=super jump] Phew. Lemme guess, where you play and you get this off all the time, people think hayato/jill/wolverine is a pretty good team, right? I bet you're the same person who started telling people there were 4 extra characters in the home version of MvC2 (Bishop, night crawler, blanka, sagat). I just tried it on the DC and it does not work. If you're playing a moronic human who doesn't block low, then it probably works and looks nice. If the combo meter resets, it's not a combo, it's you getting lucky. In closing, don't post bullshit combos that you get off on scrubs. P.S. this reminds me of the time some black dude came to Pinball Pete's and started saying that we stole his akuma combo (launcher 1,4,1,4,hurricane kick). Posted by shin srwilson on 05:06:2001 11:31 PM: Wheres Ryu1999? i guess he must have not come back as AKUMA 2000 and I put him in his place! Posted by Ryu1999 on 05:06:2001 11:45 PM: i am not assuming on his skills its his incessant lack of reasoning in ANY of his damn posts and relying on you (akuma2000) and izagaia to speak for him since he has no idea of how stupid he sounds. yes i was wrong to assume that only people who play in tourneys are instantly better than people who don't, but from shin sr wilsons' plentiful "insights" into the game i can tell he's a scrub with nothing to back up any of his claims meanwhile akuma2000 and izagaia are making me eat my own attitude problem. i can respect opinions with explanations, but shallow boasting like your'e "i'm the evilest gouki this side of the atlantic because i can RD anyone" just shows how much of a moron you are. akuma2000, btw in a calm peaceful manner, v-ism does own alpha 3, and there's not realy much argument you can put against it. izagaia, you've enlightened me with your words, but i think the computer cheats in its "throwing properties". in every game it can cheat. (especially ssf2t cpu). in tekken it can throw me out of electric wind god fist which is in most cases inhumanly possible, and nobody would be that ballsy to attempt it in the first place. still the risks vs. the rewards of the RD are simply not worth it. Posted by shin srwilson on 05:07:2001 12:06 AM: I dont need to use the Raging Demon to win matches I can win in many other ways as well. I have never got mad at anyone on this board before but YOU Ryu 1999 are the biggest idiot ive heard and I dont know what your problem is with me but for the 100000,00000000001 time I AM NOT A SCRUB OOKKKKKKKKKK!!!!!!! Posted by AKUMA2000 on 05:07:2001 12:29 AM: quote: Ryu1999:but from shin sr wilsons' plentiful "insights" into the game i can tell he's a scrub with nothing to back up any of his claims.....but shallow boasting like your'e "i'm the evilest gouki this side of the atlantic because i can RD anyone" just shows how much of a moron you are How is that "quote" on his post boasting and that it makes him a moron ? And because you have never seen him fight, that justifies he can't back up his fighting skills and makes him a scrub too ? You trippin off some serious drugs... Posted by shin srwilson on 05:07:2001 12:35 AM: Well said AKUMA 2000! Posted by Izagaia on 05:07:2001 12:41 AM: Ryu1999: You are right about being "ballsy" enough to try some of the CPU techniques. Though some of them are quite possible to pull off and gain you much respect in both arcade and tournament play. I admit in doing them occasionally just for show. But there was that period of time that gave me great satisfaction of just being able to DO that move. I guess few players really look toward the CPU as a teacher. They deem it as unintelligently inferior. Me? I would like to think that I look past that and try to find what is useful in real play. I would like to think that what I have found does make me a unique player. But I know better. That may not necessarily be the case; but it has won me my share of local and regional tournaments both privately held and sanctioned by Capcom. I also admit that I have not participated in any major tournament event in almost 7 or 8 years. My last one was a SSF2:turbo tourney in Chicago. I had fought in a few SFA1&2 gatherings in that same area but I would not call them tournies. After playing long enough, I guess I merely just wish to find something new about the game. I am "old-school". My SF of choice is third strike. You really do not get any more old-school than that. But again, there exsists enough that is fresh in that game to keep me amused. I do not fault you for your opinions. I respect them. At least you seemed to have read mine with that "open mind" I mentioned. Really I just wished to share that having an opn mind was crucial to competing in these tournaments and in open play areas such as homes and arcades. I appreciate your not resorting to flaming. Quite a few players who have disagreed with me have. You are right about skilled players being able to avoid those RD traps. There is an art to it. But there is also an art to executing them effectively as well. As with most cases and Streetfighter certainly being no exception, there exsists two sides (maybe more) to every coin. Posted by AKUMA2000 on 05:07:2001 01:40 AM: quote: Izagaia:Ryu1999:I guess few players really look toward the CPU as a teacher. They deem it as unintelligently inferior. Me? I would like to think that I look past that and try to find what is useful in real play. I would like to think that what I have found does make me a unique player. In versus mode in A3 i put both controllers in "com" mode and watch the cpu characters fight, i've discovered and devised new moves & strategies from this alone.... Posted by RoTeNdO on 05:07:2001 03:55 AM: quote: Originally posted by TheRifleMan Phew. Lemme guess, where you play and you get this off all the time, people think hayato/jill/wolverine is a pretty good team, right? I bet you're the same person who started telling people there were 4 extra characters in the home version of MvC2 (Bishop, night crawler, blanka, sagat). I just tried it on the DC and it does not work. If you're playing a moronic human who doesn't block low, then it probably works and looks nice. If the combo meter resets, it's not a combo, it's you getting lucky. In closing, don't post bullshit combos that you get off on scrubs. P.S. this reminds me of the time some black dude came to Pinball Pete's and started saying that we stole his akuma combo (launcher 1,4,1,4,hurricane kick). C'mon now... Thera are 4 extra characters on the home version of MvC2?? Read the gaming faqs on combos and juggles and all that shit. That's where I got the info for it, so don't flame me and start calling me a bullshitter okay! Hell, I may have even posted the incorrect combo!! I was just throwing in an example which happens to be IN-correct (I realized it later after I wrote it) I don't bullshit people. I have the copy of the faq on my hard drive somewhere and can find it later and paste it to show you. Hell, I think it was a combo after the RD- wait a minute, I did post about comboing after the RD on XvsSF<< I didn't say MvC2. Fuck it, no ones perfect and I feel like an ass cuz I posted something that I should have paid more attention to when I wrote it. Where the hell did you get that fucking bullshit of 4 extra characters or teams that are actually good from?? If you are comparing my mistake to that BULLSHIT then hey, more power to ya. I can care less what you think, what you believe, or what actually works. Why are you hating? Can I get no peace in a honest, opinionated thread here? Well can I? Everyone here have posted 'bullshit' or slightly incorrect information so why don't you attack everyone else too if you want to be a prick about it. Not name calling you or anyone, just kind of pissed my off of how you caught off guard (badly) on my info and then looking at the fucking quote, which was sometime like last week!! What the fuck?! I don't know what else to say, but the only way for you to take my word on it is to show you the faq/give you the name or copy/paste the info and test it out for yourself. Have anyone else have anything to say about what I have posted in the PAST?! Try reading my last couple of post to see what I have been talking about opinions and RESPECT. I do not respect people who calls me a bullshitter then names examples to compare me to them. That was not necessary. All you had to do was let me know by post that quote, then saying something like,"RoTeNdO- I think you made a mistake in that post, however you could have gotten those combos/ideas or whatever wrong from a bad source and should research again or some trash like that." I would be like, really? Damn, let me check that shit out again. I don't come up with my 'own shit' or crazy ass combos, if I did, I would take credit for it and say so myself. I would also garauntee that it worked to PROVE that I am not BULLSHITTING. Fuck, I hate this post, cuz you got me swearing and going crazy, even though I brought onto myself. Thanks anyway for letting me become aware of my mistake/s. Next time, use some tack when posting. It would not lead to all of this and what's with all the wars here anyway? These are opinions. < I must have said that like 20 times or something. Posted by AKUMA2000 on 05:07:2001 04:04 AM: quote: RoTeNdO:C'mon now... Thera are 4 extra characters on the home version of MvC2?? Read the gaming faqs on combos and juggles and all that shit. That's where I got the info for it, so don't flame me and start calling me a bullshitter okay! Hell, I may have even posted the incorrect combo!! I was just throwing in an example which happens to be IN-correct (I realized it later after I wrote it) I don't bullshit people. I have the copy of the faq on my hard drive somewhere and can find it later and paste it to show you. Hell, I think it was a combo after the RD- wait a minute, I did post about comboing after the RD on XvsSF<< I didn't say MvC2. Fuck it, no ones perfect and I feel like an ass cuz I posted something that I should have paid more attention to when I wrote it. Where the hell did you get that fucking bullshit of 4 extra characters or teams that are actually good from?? If you are comparing my mistake to that BULLSHIT then hey, more power to ya. I can care less what you think, what you believe, or what actually works. Why are you hating? Can I get no peace in a honest, opinionated thread here? Well can I? Everyone here have posted 'bullshit' or slightly incorrect information so why don't you attack everyone else too if you want to be a prick about it. Not name calling you or anyone, just kind of pissed my off of how you caught off guard (badly) on my info and then looking at the fucking quote, which was sometime like last week!! What the fuck?! I don't know what else to say, but the only way for you to take my word on it is to show you the faq/give you the name or copy/paste the info and test it out for yourself. Have anyone else have anything to say about what I have posted in the PAST?! Try reading my last couple of post to see what I have been talking about opinions and RESPECT. I do not respect people who calls me a bullshitter then names examples to compare me to them. That was not necessary. All you had to do was let me know by post that quote, then saying something like,"RoTeNdO- I think you made a mistake in that post, however you could have gotten those combos/ideas or whatever wrong from a bad source and should research again or some trash like that." I would be like, really? Damn, let me check that shit out again. I don't come up with my 'own shit' or crazy ass combos, if I did, I would take credit for it and say so myself. I would also garauntee that it worked to PROVE that I am not BULLSHITTING. Fuck, I hate this post, cuz you got me swearing and going crazy, even though I brought onto myself. Thanks anyway for letting me become aware of my mistake/s. Next time, use some tack when posting. It would not lead to all of this and what's with all the wars here anyway? These are opinions. < I must have said that like 20 times or something. Don't you hate it when a misunderstanding gets blown way out of proportion..... Posted by RoTeNdO on 05:07:2001 04:05 AM: To all- Sorry for all that negative feedback. That bullshit thing got me hot tempered. I would really appreciate it if no one reply to that post or in regards to it. Ignore it... Don't take what I posted (on that post) serious about everyone else's mistakes or bullshit. I should be mad at myself so don't refer to flaming me any time soon okay? Let's just all be friends and discust about Akuma's RD in a mature mannerly way. Instead of accusing someone or telling them that they are 'lying', just try ask where they got that info or why they think it works and if they tested it themselves so we wouldn't have to see another ugly seen like that again. Posted by AKUMA2000 on 05:07:2001 04:10 AM: quote: RoTeNdO:To all- Sorry for all that negative feedback. That bullshit thing got me hot tempered. I would really appreciate it if no one reply to that post or in regards to it. Ignore it... Don't take what I posted (on that post) serious about everyone else's mistakes or bullshit. I should be mad at myself so don't refer to flaming me any time soon okay? Let's just all be friends and discust about Akuma's RD in a mature mannerly way. Instead of accusing someone or telling them that they are 'lying', just try ask where they got that info or why they think it works and if they tested it themselves so we wouldn't have to see another ugly seen like that again. You didn't do anything wrong, we all say things out of anger that's not intentional..... Posted by RoTeNdO on 05:07:2001 04:10 AM: quote: Originally posted by AKUMA2000 Don't you hate it when a misunderstanding gets blown way out of proportion..... Yes I do. It's a sad thing to see, but it happens then we all have to go back to block one and re-explain everything to them so they can see where all the mis-communication went wrong. It's all good though. Posted by AtomixGL on 05:07:2001 04:15 AM: bleh I didn't bother reading this long ass thread but I have a question. Can you lock the other player down and then throw out an assist, perform shun goku satsu and have it land while he's blocking? ex. c. lk-->c. mk-->c. hk, A1--->shun goku satsu. A1 being dooms rocks, spirals swords, sents ground assist etc. whatever keeps em blocking. ?? Posted by AKUMA2000 on 05:07:2001 04:16 AM: quote: RoTeNdO:Yes I do. It's a sad thing to see, but it happens then we all have to go back to block one and re-explain everything to them so they can see where all the mis-communication went wrong. It's all good though. [/B] LOL....yup Posted by RoTeNdO on 05:07:2001 04:33 AM: quote: Originally posted by AtomixGL bleh I didn't bother reading this long ass thread but I have a question. Can you lock the other player down and then throw out an assist, perform shun goku satsu and have it land while he's blocking? ex. c. lk-->c. mk-->c. hk, A1--->shun goku satsu. A1 being dooms rocks, spirals swords, sents ground assist etc. whatever keeps em blocking. ?? Before I say anything, I'm going to be CAREFUL with what I say. We seem to have people who misunderstand things for different games and like to think they are tough shit by name calling and insulting them instead of confronting them indivudually within the post. Next time, do what everyone else does and put their name first, not just the quote. Anyway, I haven't actually tried it, but IMO, I believe you can land it while they are blocking. Hell, they cant' jump, or attack, roll, or nothing so why not? Anyone can throw an blocking character unless it's servebot, but I'm not to sure on that so don't quote me with that either. You see now I have to cover my ass, by saying that I haven't tried it, or with an,"I'm not too sure", for those fucking misunderstood flamers that likes to flame cuz they got nothing else to do but be rude and insulting instead of trying to understand why a persong say one thing, yet you know/think they could be wrong. There I go running my mouth again... Posted by cheese_master on 05:07:2001 07:26 AM: quote: Originally posted by RoTeNdO Before I say anything, I'm going to be CAREFUL with what I say. We seem to have people who misunderstand things for different games and like to think they are tough shit by name calling and insulting them instead of confronting them indivudually within the post. Next time, do what everyone else does and put their name first, not just the quote. Anyway, I haven't actually tried it, but IMO, I believe you can land it while they are blocking. Hell, they cant' jump, or attack, roll, or nothing so why not? Anyone can throw an blocking character unless it's servebot, but I'm not to sure on that so don't quote me with that either. You see now I have to cover my ass, by saying that I haven't tried it, or with an,"I'm not too sure", for those fucking misunderstood flamers that likes to flame cuz they got nothing else to do but be rude and insulting instead of trying to understand why a persong say one thing, yet you know/think they could be wrong. There I go running my mouth again... In M vs C 2, you can't throw anyone when they are blocking... i.e. blockstun. If you notice while trying to throw someone blocking Doom's rocks... the throw does not come out if they are blocking... it only comes out if their character is not blocking (standing neutral). Instead your fierce punch or roundhouse end up coming out. Similarly the Raging Demon can only catch a character once the blockstun ends... or else it just moves forward and doesn't grab them while they are in blockstun. If they are in a long blockstun when you do the R.D. and then the blockstun ends... they have the advantage of throwing you out of it. There aren't many uses for it in M vs C 2. The only uses I can think of is if they are landing from a jump and you time if perfectly (because they can always jump away). Another use is DHC into it with certain supers. The last and most useful one is when some if falling down helplessly from a whiffed super... i.e. Ken's qcf+pp. IMO... the Raging Demon is utterly useless in this game unless you are playing the worst scrubs. Two reasons I say so... the first, the unlikelyness of connecting it. The second reason is because three levels can be more useful using DHC... because his R.D. does shitty damage and all the instances you can actually usefully use the R.D., you might as well do his AC... which takes of more. Posted by Ryu1999 on 05:07:2001 08:29 AM: quote: Originally posted by shin srwilson Well said AKUMA 2000! once again a insightful comment by shin sr wilson. i've nicely asked you to share some of your "strategies" that would make my arguments obsolete, yet again you hide behind other people. me and some other people have picked apart your teleport->raging demon "trick" so perhaps you'd like to share some real strategies. i've given my arguments to why akuma is not that great in a2, and i've yet to seen anything from you. but since its obvious that i'll get no real substance from your posts, i won't bother to address your posts anymore. i don't see why akuma2000 stil sticks up for you at all? maybe its some kind of akuma user-affinity Posted by shin srwilson on 05:07:2001 08:53 AM: OH believe me I know other ways to get people in the Raging Demon as well as for AKUMA2000 sticking up for me maybe thats because i have explained Teleport foolery to him and its practically nothing like what you are saying also which game are you refering to with this trick im talking about Street Fighter 3 3rd Strike are you talking about Zero2 or3 or something as I know that has a different fighting engine to SF3 3rd Strike. One more thing why do you always pick on me and nobody else you diss all players who dont get the chance to go in tournaments and say they are crap and you have a go at me over this whole thing and you stratgies from me?....You can whistle for them! Posted by AKUMA2000 on 05:07:2001 04:00 PM: quote: Ryu1999nce again a insightful comment by shin sr wilson. i've nicely asked you to share some of your "strategies" that would make my arguments obsolete, yet again you hide behind other people. me and some other people have picked apart your teleport->raging demon "trick" so perhaps you'd like to share some real strategies. i've given my arguments to why akuma is not that great in a2, and i've yet to seen anything from you. but since its obvious that i'll get no real substance from your posts, i won't bother to address your posts anymore. i don't see why akuma2000 stil sticks up for you at all? maybe its some kind of akuma user-affinity I ask you nicely, how can you pick apart the "teleport raging demon" trick if you've never seen it performed from that person ? I do this trick all the time and it's most effective in A3 not A2, i don't know about 3rd strike or MvsC2 cuz i don't have a dreamcast but that doesn't mean the trick won't work in those game just because i've never seen it done with my own eyes. Shin Srwilson doesn't have to hide behind anyone and as far as me sticking up for him we're just 2 SF's who like playing with Akuma, sharing thoughts ideas & strategies as i'm sure you would any other Ryu player. Posted by AKUMA2000 on 05:07:2001 04:13 PM: quote: shin srwilson:One more thing why do you always pick on me and nobody else you diss all players who dont get the chance to go in tournaments and say they are crap and you have a go at me over this whole thing and you stratgies from me?....You can whistle for them! Write down a few strategies using the raging demon so Ryu1999 can see for himself, he can come to his own conclusions about them whatsoever. Everybody's entitled to their own opinion, but opinions take nothing away from the strategy itself... Posted by RoTeNdO on 05:07:2001 04:51 PM: Hey, I did say I think didn't I? Thanks for the knowledge cheese_master... For the other posts,.... here we go again.... Posted by shin srwilson on 05:07:2001 05:54 PM: I m not wasting my time writng strategies for some idiot who disrespects my skill. Posted by AKUMA2000 on 05:07:2001 07:09 PM: That's understandable.... Posted by Ryu1999 on 05:07:2001 08:18 PM: quote: Originally posted by AKUMA2000 I ask you nicely, how can you pick apart the "teleport raging demon" trick if you've never seen it performed from that person ? I do this trick all the time and it's most effective in A3 not A2, i don't know about 3rd strike or MvsC2 cuz i don't have a dreamcast but that doesn't mean the trick won't work in those game just because i've never seen it done with my own eyes. Shin Srwilson doesn't have to hide behind anyone and as far as me sticking up for him we're just 2 SF's who like playing with Akuma, sharing thoughts ideas & strategies as i'm sure you would any other Ryu player. i don't really think he's "shared" any strategies yet in any of his posts. and if you're talking about using shin akuma for your "teleport tomfoolery" then i seriously question your "skill" as any blindfolded monkey can play shin akuma and he would most certainly be banned in any "official" gathering (or friendly play for that matter). but in a3...regular akuma's teleport and raging demon have the same exact properties as in a2 so if it doesn't work in a2, it won't work in a3.and you know shin sr wilson, no matter how much i dislike you i took the courtesy to post "counter strategies", so you at least could post your some new strategies and enlighten us "idiots" with your l33t strats. btw i have a right to question your skill until you'd like to share some of your glorious akuma skills. am i supposed to automatically bow down to you being the akuma master just because you said so? you need to get in line with omega red guru and golden nismor for the jackass of the year award Posted by LOLO on 05:07:2001 08:20 PM: noo... it's still very useful, but u just have to use ur brain to think of some new funny traps and setups for ppl to fall for ur Shun Goku Satsu~~ seriously not too many ppl have a smart brain for fighting games... all they know how to do is to copy from other ppl's or from combo vids... hmm... Posted by AKUMA2000 on 05:07:2001 08:54 PM: quote: Ryu1999:if you're talking about using shin akuma for your "teleport tomfoolery" then i seriously question your "skill" as any blindfolded monkey can play shin akuma and he would most certainly be banned in any "official" gathering (or friendly play for that matter) I play to win, using any means neccessary no matter how it's done, to me it's all about survival on the battlefield....So you can question & doubt my skills all you want until you give yourself a headache since you've never seen me play, it takes skill to play with shin akuma considering his hellacious damage handicap he's got when just about any level3 supercombo wipes him out and any gamer with common sense will use that bit of knowledge to their advantage. What's the use of having power when you can't control or use it effectively, picking shin akuma doesn't guarantee victory only fighting skill, fighting spirit and gameplay mentality does. Your blindfolded monkey theory is as good as a pinto beating a mustang 5.0 in a race... "Official" gatherings don't apply to me, i don't need to go tourneys just to prove to someone i can play SF. quote: but in a3...regular akuma's teleport and raging demon have the same exact properties as in a2 so if it doesn't work in a2, it won't work in a3 Not true, Capcom made A3 regular akuma raging demon faster than the A2 raging demon to compensate for the reduced damage. Posted by shin srwilson on 05:07:2001 09:10 PM: Ryu 1999 -I do NOT use Shin Gouki i prefer normal Gouki and the Teleport foolery trick I do is in SF3 3rd Strike. Posted by xin2k on 05:10:2001 06:32 AM: Does Shin Akuma really have a damage handicap? I thought that all level 3 supers did around the same amount of damage on everybody. Posted by RoTeNdO on 05:11:2001 12:30 PM: As this continues to grow, all I have to say is... anyone else has an opinion they like to share. No matter what you say, I still say that the Shun Goku Shatsu is one of the coolest if not greatest, supers in the realm of Street Fighter. All times are GMT. The time now is 01:18 AM. Show all 175 posts from this thread on one page Powered by: vBulletin Version 2.2.4 Copyright © Jelsoft Enterprises Limited 2000, 2001.